my first solo gamejam game! this was a lot of fun to work on (even if the final project is a bit half-cooked) and i don't regret it.

a fast-paced movement shooter where you try to complete the course as many times as possible before you run out of time. two enemy types, random enemy spawns each loop, and a couple shortcuts should help make the game feel not the same each loop? 

controls:
wasd to move
spacebar to jump
shift to slide and mantle

asset credits
fonts used:  aeroblade, ductile display, hybrid
sounds:
https://pixabay.com/sound-effects/sniper-rifle-129927/
https://pixabay.com/sound-effects/smgshoot2-35768/
https://pixabay.com/sound-effects/pistol-gun-shot-278821/
https://pixabay.com/sound-effects/smgshoot2-35768/
also the hitsound from quake 3

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